Tag Archives: art

A note on Technoir’s cover art

In the process of the production of Technoir a certain artistic style has been developed for the interior art and it has led to an unfortunate situation in which the cover art I had already commissioned is no longer consistent with the rest of the book.

Because I’ve been using the art by Malcolm McClinton here, on Kickstarter, and elsewhere to promote the book, I wanted to let you know about this decision as soon as possible. To be clear, I’m still extremely happy with Malcolm’s talented work and have no regrets about commissioning it. It’s helped me to conceptualize the atmosphere of the game.

But for me, having a consistent vision throughout the book is important and so I’m designing a new cover that fits this new style.

I know many of you were likely drawn to this game by Malcolm’s art and perhaps even backed the project largely because of it. I am considering printing a short run of an alternate version of the book with Malcolm’s cover. So, if it’s important to you, please let me know if that is something you would want.

Thank you.

 

Technoir Cover Art

On Friday, I received the cover art for Technoir from the amazing Malcolm McClinton. Feast your eyes on this:

I end up finding myself just staring at this for long periods of time, imagining being in that world. Which is exactly what I wanted the cover to do. I hope it has a similar effect on others.

I’ve done a logo redesign that fits this in with this artwork better which you’ll see soon. I’m also working on the tag lines and back cover stuff. The cover might be my favorite part of the publishing process (if you consider that a separate element from designing, playing, and writing).

Cover Revealed

I am pleased to present the cover for Chronica Feudalis.

The illustration is another gem from Miguel Santos (you can see it in its original format here).

Artwork Preview

I’ve recently received the first peices of interior art for Chronica Feudalis. They are drawn by the very talented Miguel Santos. These are three of the pieces that will head up each chapter in the published book. Enjoy.