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	<title>Comments for JeremyKeller.com</title>
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	<link>http://jeremykeller.com</link>
	<description>A blog of creative endeavors</description>
	<lastBuildDate>Fri, 05 Feb 2010 21:04:01 -0500</lastBuildDate>
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		<title>Comment on The Chronica Feudalis Revision Document by Jeremy Keller</title>
		<link>http://jeremykeller.com/2010/01/25/the-chronica-feudalis-revision-document/comment-page-1/#comment-2638</link>
		<dc:creator>Jeremy Keller</dc:creator>
		<pubDate>Fri, 05 Feb 2010 21:04:01 +0000</pubDate>
		<guid isPermaLink="false">http://jeremykeller.com/?p=278#comment-2638</guid>
		<description>Happy to help. 

And I have now updated the document with those clarifications.</description>
		<content:encoded><![CDATA[<p>Happy to help. </p>
<p>And I have now updated the document with those clarifications.</p>
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		<title>Comment on The Chronica Feudalis Revision Document by Sam</title>
		<link>http://jeremykeller.com/2010/01/25/the-chronica-feudalis-revision-document/comment-page-1/#comment-2637</link>
		<dc:creator>Sam</dc:creator>
		<pubDate>Fri, 05 Feb 2010 17:20:20 +0000</pubDate>
		<guid isPermaLink="false">http://jeremykeller.com/?p=278#comment-2637</guid>
		<description>Cool!  Thanks for responding so quickly; if the stars align I&#039;ll run it this weekend.

Best,
Sam</description>
		<content:encoded><![CDATA[<p>Cool!  Thanks for responding so quickly; if the stars align I&#8217;ll run it this weekend.</p>
<p>Best,<br />
Sam</p>
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		<title>Comment on The Chronica Feudalis Revision Document by Jeremy Keller</title>
		<link>http://jeremykeller.com/2010/01/25/the-chronica-feudalis-revision-document/comment-page-1/#comment-2636</link>
		<dc:creator>Jeremy Keller</dc:creator>
		<pubDate>Fri, 05 Feb 2010 17:16:01 +0000</pubDate>
		<guid isPermaLink="false">http://jeremykeller.com/?p=278#comment-2636</guid>
		<description>Brawl should now be used to for feats of strength (Brawl is also found on more of the mentors now, so should be a little more common in the game). Fend should be used for resisting disease and environmental conditions.

I&#039;ll add this to the document as well, thanks.</description>
		<content:encoded><![CDATA[<p>Brawl should now be used to for feats of strength (Brawl is also found on more of the mentors now, so should be a little more common in the game). Fend should be used for resisting disease and environmental conditions.</p>
<p>I&#8217;ll add this to the document as well, thanks.</p>
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		<title>Comment on The Chronica Feudalis Revision Document by Jeremy Keller</title>
		<link>http://jeremykeller.com/2010/01/25/the-chronica-feudalis-revision-document/comment-page-1/#comment-2635</link>
		<dc:creator>Jeremy Keller</dc:creator>
		<pubDate>Fri, 05 Feb 2010 17:13:08 +0000</pubDate>
		<guid isPermaLink="false">http://jeremykeller.com/?p=278#comment-2635</guid>
		<description>Good catch.

When I said &quot;Additionally, only one such tool may be freely invoked per round&quot; I meant to say &quot;per defense roll.&quot; So if you have a sword and a shield, you can invoke them both for free but not at the same time. Does that make sense? 

I&#039;ll update the document sometime later today and try to make that clearer. Thanks for the feedback, Sam.</description>
		<content:encoded><![CDATA[<p>Good catch.</p>
<p>When I said &#8220;Additionally, only one such tool may be freely invoked per round&#8221; I meant to say &#8220;per defense roll.&#8221; So if you have a sword and a shield, you can invoke them both for free but not at the same time. Does that make sense? </p>
<p>I&#8217;ll update the document sometime later today and try to make that clearer. Thanks for the feedback, Sam.</p>
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		<title>Comment on The Chronica Feudalis Revision Document by Sam</title>
		<link>http://jeremykeller.com/2010/01/25/the-chronica-feudalis-revision-document/comment-page-1/#comment-2634</link>
		<dc:creator>Sam</dc:creator>
		<pubDate>Fri, 05 Feb 2010 17:09:18 +0000</pubDate>
		<guid isPermaLink="false">http://jeremykeller.com/?p=278#comment-2634</guid>
		<description>Also, what happens to the out-of-conflict uses of fitness?  It&#039;s not clear what would now cover feats of strength, resisting disease and environmental conditions, etc.</description>
		<content:encoded><![CDATA[<p>Also, what happens to the out-of-conflict uses of fitness?  It&#8217;s not clear what would now cover feats of strength, resisting disease and environmental conditions, etc.</p>
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		<title>Comment on The Chronica Feudalis Revision Document by Sam</title>
		<link>http://jeremykeller.com/2010/01/25/the-chronica-feudalis-revision-document/comment-page-1/#comment-2633</link>
		<dc:creator>Sam</dc:creator>
		<pubDate>Fri, 05 Feb 2010 17:01:20 +0000</pubDate>
		<guid isPermaLink="false">http://jeremykeller.com/?p=278#comment-2633</guid>
		<description>Hi,

The revised combat rules are a little unclear; the text seems to contradict the example.

The text says that you can invoke each parrying tool you have once in a round, and that you may invoke one such tool each round for free.  i.e. if I take two attacks in a round, I can use my sword to block one, my shield to block the other; the first block is free, the second costs ardor.  

On the other hand, the example has both the sword AND shield invoked for free, and doesn&#039;t make it clear whether or not they could be invoked against subsequent attacks in the same round by paying ardor.

Which interpretation (if either) is correct?

Best,
Sam</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>The revised combat rules are a little unclear; the text seems to contradict the example.</p>
<p>The text says that you can invoke each parrying tool you have once in a round, and that you may invoke one such tool each round for free.  i.e. if I take two attacks in a round, I can use my sword to block one, my shield to block the other; the first block is free, the second costs ardor.  </p>
<p>On the other hand, the example has both the sword AND shield invoked for free, and doesn&#8217;t make it clear whether or not they could be invoked against subsequent attacks in the same round by paying ardor.</p>
<p>Which interpretation (if either) is correct?</p>
<p>Best,<br />
Sam</p>
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		<title>Comment on The CreateSpace Issue by Christian Griffen</title>
		<link>http://jeremykeller.com/2010/01/23/the-createspace-issue/comment-page-1/#comment-2632</link>
		<dc:creator>Christian Griffen</dc:creator>
		<pubDate>Thu, 04 Feb 2010 02:18:37 +0000</pubDate>
		<guid isPermaLink="false">http://jeremykeller.com/?p=269#comment-2632</guid>
		<description>Thanks for the writeup.  I&#039;m going to go with CreateSpace for Anima Prime in a couple of months, so this is good info to have.</description>
		<content:encoded><![CDATA[<p>Thanks for the writeup.  I&#8217;m going to go with CreateSpace for Anima Prime in a couple of months, so this is good info to have.</p>
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		<title>Comment on Gamers Helping Haiti: A Follow-Up by Christian Griffen</title>
		<link>http://jeremykeller.com/2010/02/01/gamers-helping-haiti-a-follow-up/comment-page-1/#comment-2631</link>
		<dc:creator>Christian Griffen</dc:creator>
		<pubDate>Wed, 03 Feb 2010 02:06:50 +0000</pubDate>
		<guid isPermaLink="false">http://jeremykeller.com/?p=280#comment-2631</guid>
		<description>I think you&#039;re right about the coupons -- my report is at over 8,300 now.

It&#039;s nice to have our games in so many new hands.  I think Chronica Feudalis might benefit a little more from this than Beast Hunters, because you did a great job of making it accessible.  That&#039;s my biggest regret about my first game, but when I wrote it back in 2006, I wasn&#039;t thinking enough about that :)</description>
		<content:encoded><![CDATA[<p>I think you&#8217;re right about the coupons &#8212; my report is at over 8,300 now.</p>
<p>It&#8217;s nice to have our games in so many new hands.  I think Chronica Feudalis might benefit a little more from this than Beast Hunters, because you did a great job of making it accessible.  That&#8217;s my biggest regret about my first game, but when I wrote it back in 2006, I wasn&#8217;t thinking enough about that <img src='http://jeremykeller.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Gamers Helping Haiti: A Follow-Up by Jeremy Keller</title>
		<link>http://jeremykeller.com/2010/02/01/gamers-helping-haiti-a-follow-up/comment-page-1/#comment-2630</link>
		<dc:creator>Jeremy Keller</dc:creator>
		<pubDate>Tue, 02 Feb 2010 19:24:50 +0000</pubDate>
		<guid isPermaLink="false">http://jeremykeller.com/?p=280#comment-2630</guid>
		<description>Looks like OneBookShelf&#039;s system is still playing catchup with the numbers. Looking at the report today, it looks like the number of contributors is closer to 8000. Maybe this has to do with how many people have redeemed their coupons so far.</description>
		<content:encoded><![CDATA[<p>Looks like OneBookShelf&#8217;s system is still playing catchup with the numbers. Looking at the report today, it looks like the number of contributors is closer to 8000. Maybe this has to do with how many people have redeemed their coupons so far.</p>
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		<title>Comment on Gamers Helping Haiti: A Follow-Up by Eloy Lasanta</title>
		<link>http://jeremykeller.com/2010/02/01/gamers-helping-haiti-a-follow-up/comment-page-1/#comment-2629</link>
		<dc:creator>Eloy Lasanta</dc:creator>
		<pubDate>Tue, 02 Feb 2010 06:12:50 +0000</pubDate>
		<guid isPermaLink="false">http://jeremykeller.com/?p=280#comment-2629</guid>
		<description>Well put, sir. :-)</description>
		<content:encoded><![CDATA[<p>Well put, sir. <img src='http://jeremykeller.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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