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	<title>Comments on: Chronica Feudalis PDF Now Available!</title>
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	<link>http://jeremykeller.com/2009/06/18/chronica-feudalis-pdf-now-available/</link>
	<description>A blog of creative endeavors</description>
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		<title>By: Jeremy Keller</title>
		<link>http://jeremykeller.com/2009/06/18/chronica-feudalis-pdf-now-available/comment-page-1/#comment-2528</link>
		<dc:creator>Jeremy Keller</dc:creator>
		<pubDate>Wed, 22 Jul 2009 14:10:25 +0000</pubDate>
		<guid isPermaLink="false">http://jeremykeller.com/?p=85#comment-2528</guid>
		<description>Hello!

The entire rules set is open content. What isn&#039;t open is the title, the examples, the narrator&#039;s anecdotes and flavor text, including the foreword and the &quot;Explore&quot; chapter in their entirety.

Here&#039;s an example combat, straight from the conflict chapter of the book:

The knight, sword drawn, succeeds in his Swim roll and is now standing face-to-face with Sir Robert. Because it took an action for the knight to move, William pays me an Ardor point for a simultaneous action to attack. William rolls the knight’s d8 Strike, and a d8 for the sword. The roll comes up 8 and 5.

With a particularly nasty attack aimed at him, Sir Robert attempts to deflect with a shield. This is my one reaction and will not cost an Ardor point. I roll my d4 Parry and my d12 kite shield. I get a 5 and a 1. Not nearly enough to stop the knight’s sword. 

The attack connects, so I make a Fitness roll. Robert’s Fitness rank is d8 and I add another d8 for his mail hauberk. He will need all the help he can get, so I invoke his helm for another d6. I roll the pool. I get a 5, a 3 and a 3. The sword hacks through Sir Robert’s armor and into his flesh. 

The knight’s results of 8 and 5 score a double success against my defense’s primary result of 5. Normally, Sir Robert would lose 2 points of Vigor in this situation, but I choose to take a d8 injury so that his Vigor is only reduced by 1 point. William describes the injury as A gashed left shoulder.

I&#039;ll follow up at RPGHaven as well.</description>
		<content:encoded><![CDATA[<p>Hello!</p>
<p>The entire rules set is open content. What isn&#8217;t open is the title, the examples, the narrator&#8217;s anecdotes and flavor text, including the foreword and the &#8220;Explore&#8221; chapter in their entirety.</p>
<p>Here&#8217;s an example combat, straight from the conflict chapter of the book:</p>
<p>The knight, sword drawn, succeeds in his Swim roll and is now standing face-to-face with Sir Robert. Because it took an action for the knight to move, William pays me an Ardor point for a simultaneous action to attack. William rolls the knight’s d8 Strike, and a d8 for the sword. The roll comes up 8 and 5.</p>
<p>With a particularly nasty attack aimed at him, Sir Robert attempts to deflect with a shield. This is my one reaction and will not cost an Ardor point. I roll my d4 Parry and my d12 kite shield. I get a 5 and a 1. Not nearly enough to stop the knight’s sword. </p>
<p>The attack connects, so I make a Fitness roll. Robert’s Fitness rank is d8 and I add another d8 for his mail hauberk. He will need all the help he can get, so I invoke his helm for another d6. I roll the pool. I get a 5, a 3 and a 3. The sword hacks through Sir Robert’s armor and into his flesh. </p>
<p>The knight’s results of 8 and 5 score a double success against my defense’s primary result of 5. Normally, Sir Robert would lose 2 points of Vigor in this situation, but I choose to take a d8 injury so that his Vigor is only reduced by 1 point. William describes the injury as A gashed left shoulder.</p>
<p>I&#8217;ll follow up at RPGHaven as well.</p>
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		<title>By: Consonant Dude</title>
		<link>http://jeremykeller.com/2009/06/18/chronica-feudalis-pdf-now-available/comment-page-1/#comment-2527</link>
		<dc:creator>Consonant Dude</dc:creator>
		<pubDate>Wed, 22 Jul 2009 13:03:26 +0000</pubDate>
		<guid isPermaLink="false">http://jeremykeller.com/?p=85#comment-2527</guid>
		<description>Over at the RPGHaven, we&#039;re discussing the game a bit and wondering which parts, if any, are open content. Is it just the FATE aspect bits or the whole game system?

Also, I just discovered CF so haven&#039;t had the time to find all the info but was wondering if there are any examples of how conflicts play out at the table. 

Sounds very interesting and I await eagerly a print version!</description>
		<content:encoded><![CDATA[<p>Over at the RPGHaven, we&#8217;re discussing the game a bit and wondering which parts, if any, are open content. Is it just the FATE aspect bits or the whole game system?</p>
<p>Also, I just discovered CF so haven&#8217;t had the time to find all the info but was wondering if there are any examples of how conflicts play out at the table. </p>
<p>Sounds very interesting and I await eagerly a print version!</p>
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